SAMI RAUTANEN

AI Engineer & Agentic Systems Architect
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Profile

I am an AI Engineer specialized in architecting autonomous multi-agent systems for production environments. With extensive experience in the OpenAI Agents SDK, CrewAI, and LangGraph, I build intelligent platforms that solve complex workflows—from competitive sales drafting to deep parallel research. My background fuses rigorous systems engineering with full-stack development, enabling me to deliver scalable, reliable, and user-friendly AI solutions.

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Key Projects

Agentic Business Intelligence Platform Python, OpenAI SDK, FastAPI

Enterprise-grade orchestration platform managing 9 specialized AI agents.

  • Developed a 6-agent Sales Intelligence Team capable of drafting competitive emails and selecting the best output.
  • Built a 3-agent Deep Research Team performing parallel web synthesis and RAG-based citation generation.
  • Implemented flow-based orchestration with custom tool integration and real-time process streaming via FastAPI.
Autonomous Career Digital Twin FastAPI, Gemini 2.0, Render

Live autonomous agent deployed on personal portfolio handling real-time interaction.

  • Architected a context-aware dialog system using Google Gemini 2.0 Flash.
  • Created an autonomous email workflow that drafts, formats, and sends notifications.
  • Secured production API with SlowAPI rate-limiting and encrypted environment variables.
SkyGuide B737-800 Performance Computer TypeScript, SimBrief API, AI

Professional flight performance calculator developed for Microsoft FSX Simulator.

  • Integrated live METAR weather data and SimBrief flight plans for real-time calculation.
  • Programmed accurate V-speed (V1/VR/V2) and N1 thrust logic based on Boeing performance tables.
NordicCode Bootcamp Finder MERN Stack, JWT, Maps

Full-stack platform with advanced geospatial features.

  • Implemented Role-Based Access Control (RBAC) and JWT authentication security.
  • Developed geospatial filtering to find bootcamps within specific radius.

Additional Experience

  • Game Development & Algorithms: Released 8 titles on itch.io.
    • Tech: Javascript/HTML5 (Canvas API, Custom Physics), Unity/C#, WebAssembly (WASM).
    • Key Projects: Chess Terminal (Stockfish integration), CellWars (Simulation logic), and custom physics engines.
  • 3D & Technical Art: Background in 3D visualization and CAD design, bringing strong spatial reasoning to system architecture.
  • Full-Stack Web Apps: TreeniTrack (AI Coach integration) and Activity Finder (Geospatial React App).